Sky bonus
| Sky | Bonus |
|---|---|
| Mint | +0% |
| Cloudy | +5% |
| Lavender | +10% |
| Golden | +15% |
| Sunrise | +20% |
| Daylight | +25% |
| Sundown | +50% |
| Atomic | +100% |
How to play — heroes, lands, world mechanics and adventure systems.
Land NFTs in Pawtato — Plots, Estates and Provinces — define resource generation, tool slots, adventures and world influence. Based on the official docs: Plot, Estate, Province and Influence.
* Estate/Province slot caps do not stack when owning multiple.
| Feature | Plot | Estate | Province |
|---|---|---|---|
| URR on claim | Yes | No* | No* |
| Influence | — | Yes | Yes |
| Ascension cap | — | Epic | Legendary |
| Storage | 1× | 4× | 9× |
| Production mult. | 1× | 2× | 3× |
| Production slots | 3 | 6* | 6* |
| Misc. slots | 6 | 9* | 12* |
| Buildings | — | Medium + Small | Large + Medium + Small |
Per resource: daily units = base rate (Small / Medium / Large vein) × (1 + sky% + soil%) × land type multiplier. USD yield multiplies each resource by catalog price. Tool PM is applied separately in My Lands preview.
Baseline vein rates before sky/soil.
| Resource | Small | Medium | Large |
|---|---|---|---|
| Wood | 1.2096 | 3.6288 | 6.048 |
| Stone | 1.2096 | 3.6288 | 6.048 |
| Water | 1.2096 | 3.6288 | 6.048 |
| Coal | 0.3629 | 1.0886 | 1.8144 |
| Iron | 0.3629 | 1.0886 | 1.8144 |
| Gold | 0.0726 | 0.2177 | 0.3629 |
| Crystal | 0.0484 | 0.1452 | 0.2419 |
Every resource vein produces double Plot rates.
| Resource | Small | Medium | Large |
|---|---|---|---|
| Wood | 2.4192 | 7.2576 | 12.096 |
| Stone | 2.4192 | 7.2576 | 12.096 |
| Water | 2.4192 | 7.2576 | 12.096 |
| Coal | 0.7258 | 2.1773 | 3.6288 |
| Iron | 0.7258 | 2.1773 | 3.6288 |
| Gold | 0.1452 | 0.4355 | 0.7258 |
| Crystal | 0.0968 | 0.2903 | 0.4838 |
Every resource vein produces triple Plot rates.
| Resource | Small | Medium | Large |
|---|---|---|---|
| Wood | 3.6288 | 10.8864 | 18.144 |
| Stone | 3.6288 | 10.8864 | 18.144 |
| Water | 3.6288 | 10.8864 | 18.144 |
| Coal | 1.0886 | 3.2659 | 5.4432 |
| Iron | 1.0886 | 3.2659 | 5.4432 |
| Gold | 0.2177 | 0.6532 | 1.0886 |
| Crystal | 0.1452 | 0.4355 | 0.7258 |
| Sky | Bonus |
|---|---|
| Mint | +0% |
| Cloudy | +5% |
| Lavender | +10% |
| Golden | +15% |
| Sunrise | +20% |
| Daylight | +25% |
| Sundown | +50% |
| Atomic | +100% |
| Soil | Bonus |
|---|---|
| Brown | +0% |
| Ochre | +10% |
| Terracotta | +20% |
| Olive | +30% |
| Violet | +75% |
Select a type to see all features in detail.
| Feature | Explanation | |
|---|---|---|
| ✓ | Base Resources | Passively generates base resources when staked. Amount and type depend on the Land trait. |
| ✓ | Ultra Rare Resources (URRs) | Chance to find URRs every time you claim resources (24h cooldown). More Lands staked = higher chances. |
| ✓ | Adventures | Quests and Combat Encounters can appear randomly on this Land. |
| 3 | Max. Production Slots | Up to three tools with category "Production" can be equipped at once. |
| 6 | Max. Miscellaneous Slots | Up to six "Miscellaneous" tools. Three slots start locked and unlock by burning certain resources. |
Resource bound to Estates and Provinces — invested to shape Axoma.
The ultimate use of Influence — develop Wildland and shape the continent of Axoma.
How far surrounding Wildland is accessible for extraction and upgrades. Also sets Fog of War for visible Quests/Encounters and how far Hero buff effects reach.
When multiple Lands interact with the same Wildland, the highest Dominion extracts the most value. Some zones require a minimum Dominion to access at all.
Unlock and upgrade Hero buffs, unlock Building blueprints, upgrade Buildings, and more.
Land Owner Leaderboard metric.
Authority = Land Score (Plot [1], Estate [4], Province [9]) × 100 + Influence
Used for the Land Owner Leaderboard. Higher rank improves outcomes at key milestones like the Land Placement Process.