Game Data
Game catalogs — equipment, tools, recipes, skills, monsters, assignments and stat reference.
Equipment reference from Pawtato game data — talismans, starter gear, bone crypt loot and Proving Grounds kit. Pick a rarity on multi-tier items to swap stats and image.
Proving Grounds gear
Fleeting starter kit handed out during the tutorial encounter — no attunement break cost.
Training Sword
CommonShortsword · One-hand weapon
A practice weapon handed out in the Proving Grounds.
Damage Physical 17–21
- Durability
- 30
- Level
- 1+
- Attunement
- Fleeting
- Classes
- Rogue, Knight
Training Staff
CommonStaff · Two-hand weapon
A practice weapon handed out in the Proving Grounds.
Damage Magical 18–22
- Durability
- 30
- Level
- 1+
- Attunement
- Fleeting
- Classes
- Druid, Mage
Training Bow
CommonBow · One-hand weapon
A practice weapon handed out in the Proving Grounds.
Damage Physical 18–22
- Durability
- 30
- Level
- 1+
- Attunement
- Fleeting
- Classes
- Archer
Leather Vest
CommonMedium armor · Body
A sturdy leather vest that offers basic physical protection.
- Durability
- 30
- Level
- 1+
- Attunement
- Fleeting
- Classes
- Druid, Rogue, Archer, Knight
Leather Cap
CommonMedium armor · Head
A simple leather cap that provides basic physical protection.
- Durability
- 30
- Level
- 1+
- Attunement
- Fleeting
- Classes
- Druid, Rogue, Archer, Knight
Linen Vest
CommonLight armor · Body
A light linen vest that offers basic magical protection.
- Durability
- 30
- Level
- 1+
- Attunement
- Fleeting
- Classes
- Mage, Druid, Rogue, Archer
Linen Band
CommonLight armor · Head
A light linen headband that provides basic magical protection.
- Durability
- 30
- Level
- 1+
- Attunement
- Fleeting
- Classes
- Mage, Druid, Rogue, Archer
Fishing gear
Rods for fishing minigames — higher tiers boost catch bar gain and can be used as weapons.
Basic Fishing Rod
CommonFishing rod · Two-hand weapon
A stick and cord for very basic fishing. Can also be used as a weapon.
Damage Physical 10–12
- Durability
- 30
- Level
- 1+
- Attunement
- Fleeting
Fine Fishing Rod
UncommonFishing rod · Two-hand weapon
A well-balanced rod whose responsive line makes landing a catch noticeably easier. Can also be used as a weapon.
Damage Physical 15–18
Fine LineIncreases Catch Bar Gain by 50%
- Durability
- 50
- Level
- 1+
- Attunement
- Bind on equip
- Break attunement
- 5,000 TATO · 25 Crystal
Superior Fishing Rod
RareFishing rod · Two-hand weapon
A masterwork rod whose flawless line makes even the most stubborn catch feel effortless. Can also be used as a weapon.
Damage Physical 18–21
Superior LineIncreases Catch Bar Gain by 100%
- Durability
- 100
- Level
- 1+
- Attunement
- Bind on equip
- Break attunement
- 7,500 TATO · 30 Crystal
Stat charms
Simple talismans that boost a single stat. Pick a tier below to view all five charms at that level.
Showing tier I · Common · +1 STR
Force Charm
CommonTalisman · Talisman
- Durability
- 50
- Level
- 1+
- Attunement
- Bind on equip
- Rarity
- Common
Wit Charm
CommonTalisman · Talisman
- Durability
- 50
- Level
- 1+
- Attunement
- Bind on equip
- Rarity
- Common
Quickness Charm
CommonTalisman · Talisman
- Durability
- 50
- Level
- 1+
- Attunement
- Bind on equip
- Rarity
- Common
Health Charm
CommonTalisman · Talisman
- Durability
- 50
- Level
- 1+
- Attunement
- Bind on equip
- Rarity
- Common
Finesse Charm
CommonTalisman · Talisman
- Durability
- 50
- Level
- 1+
- Attunement
- Bind on equip
- Rarity
- Common
Starter weapons
Low-tier gear with Common, Uncommon and Rare variants. Damage rolls vary within the listed range.
Dull Shortblade
CommonShortsword · One-hand weapon
Damage Physical 18–21–22–25
- Sockets
- 1 socket
- Rarity
- Common
Cracked Cudgel
CommonMace · One-hand weapon
Damage Physical 18–21–22–25
- Sockets
- 1 socket
- Rarity
- Common
Blunt Dagger
CommonDagger · One-hand weapon
Damage Physical 18–21–22–25
- Sockets
- 1 socket
- Rarity
- Common
Blunt Iron Slab
CommonGreatsword · Two-hand weapon
Damage Physical 24–28–29–33
- Sockets
- 2 sockets
- Rarity
- Common
Crude Logsplitter
CommonAxe · Two-hand weapon
Damage Physical 17–21–34–38
- Sockets
- 2 sockets
- Rarity
- Common
Bent Wooden Bow
CommonBow · One-hand weapon
Damage Physical 24–28–29–33
- Sockets
- 1 socket
- Rarity
- Common
Charred Twig
CommonWand · One-hand weapon
Damage Magical 18–21–22–25
- Sockets
- 1 socket
- Rarity
- Common
Knotted Walking Staff
CommonStaff · Two-hand weapon
Damage Magical 24–28–29–33
- Sockets
- 2 sockets
- Rarity
- Common
Off-hand gear
Shields, orbs, quivers and gadgets that complement your main weapon.
Warped Buckler
CommonShield · Off-hand
- Sockets
- 1 socket
- Rarity
- Common
Cloudy Focus Orb
CommonOrb · Off-hand
- Sockets
- 1 socket
- Rarity
- Common
Frayed Quiver
CommonQuiver · Off-hand
- Sockets
- 1 socket
- Rarity
- Common
Satchel with Sand
CommonGadget · Off-hand
- Sockets
- 1 socket
- Rarity
- Common
Rusted Shiv
CommonGadget · Off-hand
- Sockets
- 1 socket
- Rarity
- Common
Starter armor
Light, medium and heavy sets with scaling physical and magical resist.
Tattered Hat
CommonLight armor · Head
- Rarity
- Common
Tattered Garments
CommonLight armor · Body
- Sockets
- 2 sockets
- Rarity
- Common
Patched Hood
CommonMedium armor · Head
- Rarity
- Common
Patched Hide Armor
CommonMedium armor · Body
- Sockets
- 2 sockets
- Rarity
- Common
Riveted Scrap Helmet
CommonHeavy armor · Head
- Rarity
- Common
Riveted Scrap Armor
CommonHeavy armor · Body
- Sockets
- 2 sockets
- Rarity
- Common
Signature talismans
Drop talismans with unique encounter effects — from Lucky Coin to Golden Hook and Mythic Infinity Paw.
Lucky Coin
UncommonTalisman · Talisman
A token that holds sentimental value.
- Durability
- 50
- Level
- 1+
- Attunement
- Fleeting
Stoic Spud
RareTalisman · Talisman
A grounded talisman that shrugs off some external influence.
Pawnic ResistanceNegates the first negative status effect applied to the Hero in each encounter.
- Durability
- 100
- Level
- 1+
- Attunement
- Bind on equip
- Break attunement
- 7,500 TATO · 30 Crystal
Forged Potato
EpicTalisman · Talisman
A stubborn charm that refuses to let a Hero fall when defeat seems certain.
Limited Plot ArmorIf the Hero would receive lethal damage, instead reduces its HP to 1. Only once per encounter.
- Durability
- 150
- Level
- 1+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal · 1 Chaos Seed
Heart of Axomamma
LegendaryTalisman · Talisman
A core touched by divinity, which shields its bearer from harm.
Pawtective FieldNegates the first two instances of damage the Hero receives in an encounter.
- Durability
- 250
- Level
- 1+
- Attunement
- Bind on equip
- Break attunement
- 25,000 TATO · 50 Crystal · 1 Titanium Splinter
Golden Hook
LegendaryTalisman · Talisman
A gilded talisman blessed by the tides — its bearer lands catches with uncanny ease.
Golden LineIncreases Catch Bar Gain by 25%
- Durability
- 250
- Level
- 1+
- Attunement
- Bind on equip
- Break attunement
- 25,000 TATO · 50 Crystal
Infinity Paw
MythicTalisman · Talisman
A mythic relic that elevates every aspect of a Hero beyond mortal limits.
Cosmic PawerIncreases all Stats by 10%.
- Durability
- Infinite
- Level
- 1+
- Attunement
- Bind on equip
- Break attunement
- 50,000 TATO · 100 Crystal · 1 Phoenix Feather
Morito talismans
Idols and cores tuned to Morito drops. Level 3+ required. Most grant a stat plus a combat modifier.
Ironpaw Idol
RareTalisman · Talisman
A brutal idol infused with Morito's crushing strength.
- Durability
- 100
- Level
- 3+
- Attunement
- Bind on equip
- Break attunement
- 7,500 TATO · 30 Crystal
Runepaw Idol
RareTalisman · Talisman
A runed idol that amplifies Morito's arcane ferocity.
- Durability
- 100
- Level
- 3+
- Attunement
- Bind on equip
- Break attunement
- 7,500 TATO · 30 Crystal
Burrowshade Charm
RareTalisman · Talisman
A shadowy charm attuned to evasive movement and ambush.
- Durability
- 100
- Level
- 3+
- Attunement
- Bind on equip
- Break attunement
- 7,500 TATO · 30 Crystal
Razorroot Emblem
RareTalisman · Talisman
A sharp emblem carved for ruthless precision.
- Durability
- 100
- Level
- 3+
- Attunement
- Bind on equip
- Break attunement
- 7,500 TATO · 30 Crystal
Stonehide Totem
RareTalisman · Talisman
A dense totem that hardens its bearer against incoming blows.
- Durability
- 100
- Level
- 3+
- Attunement
- Bind on equip
- Break attunement
- 7,500 TATO · 30 Crystal
Frenzy Core
EpicTalisman · Talisman
A volatile core pulsing with Morito's rarest burst of instinct.
OverdriveCritical Strikes with Basic Attacks give an additional Charge Stack. Only works with a Charge skill equipped.
- Durability
- 150
- Level
- 3+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
Bone crypt gear
Level 5 bind-on-equip loot — bone-themed armor (Uncommon–Epic), epic weapons, rare talismans and the Marrowbound Seal legendary.
Bonewoven Hood
UncommonLight armor · Head
- MDR5–7.5%
- PDR1.5–2.5%
- INT+1
- Durability
- 50
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 5,000 TATO · 25 Crystal
- Classes
- Mage, Druid, Rogue, Archer
- Sockets
- Open
- Rarity
- Uncommon
Bonewoven Vestments
UncommonLight armor · Body
- MDR10–12.5%
- PDR3.5–5%
- EVA2.5–5%
- Durability
- 50
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 5,000 TATO · 25 Crystal
- Classes
- Mage, Druid, Rogue, Archer
- Sockets
- Open, Open
- Rarity
- Uncommon
Gravehunter Mask
UncommonMedium armor · Head
- Durability
- 50
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 5,000 TATO · 25 Crystal
- Classes
- Druid, Rogue, Archer, Knight
- Sockets
- Open
- Rarity
- Uncommon
Gravehunter Harness
UncommonMedium armor · Body
- PDR7.5–10%
- MDR7.5–10%
- EVA1–2.5%
- Durability
- 50
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 5,000 TATO · 25 Crystal
- Classes
- Druid, Rogue, Archer, Knight
- Sockets
- Open, Open
- Rarity
- Uncommon
Ironbone Helm
UncommonHeavy armor · Head
- PDR5–7.5%
- MDR1.5–2.5%
- VIT+1
- Durability
- 50
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 5,000 TATO · 25 Crystal
- Classes
- Knight
- Sockets
- Open
- Rarity
- Uncommon
Ironbone Cuirass
UncommonHeavy armor · Body
- PDR10–12.5%
- MDR3.5–5%
- BLK2.5–5%
- Durability
- 50
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 5,000 TATO · 25 Crystal
- Classes
- Knight
- Sockets
- Open, Open
- Rarity
- Uncommon
Shardfang
EpicDagger · One-hand weapon
Damage Physical 24–28–30–34
FootworkCritical Strikes increase EVA by 0.15 for one turn
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Rogue
- Sockets
- Open
Marrowcrusher
EpicMace · One-hand weapon
Damage Physical 24–28–30–34
KnockoutBasic Attacks have a 5% Chance to Stun the target
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Knight
- Sockets
- Open
Boneguard
EpicShield · Off-hand
PalisadeIncreases Block Damage Reduction to 60%
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Knight
- Sockets
- Open
Gravebinder
EpicStaff · Two-hand weapon
Damage Magical 32–38–40–46
Spellward10% Chance to negate incoming spell damage and effects
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Mage, Druid
- Sockets
- Open, Open
Grimshot
EpicBow · One-hand weapon
Damage Physical 32–38–40–46
PiercingAttacks ignore 0.05 PDR
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Archer
- Sockets
- Open
Skullcleaver
EpicAxe · Two-hand weapon
Damage Physical 28–34–52–58
Sanguine EdgeCritical Strikes heal for 20% of damage dealt
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Knight
- Sockets
- Open
Bonepiercer
EpicShortsword · One-hand weapon
Damage Physical 24–28–30–34
PiercingAttacks ignore 0.05 PDR
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Rogue, Knight
- Sockets
- Open
Gravethorn
EpicGreatsword · Two-hand weapon
Damage Physical 36–42–44–50
PiercingAttacks ignore 0.05 PDR
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Knight
- Sockets
- Open
Hollowgleam
EpicWand · One-hand weapon
Damage Magical 24–28–30–34
ConfusionBasic Attacks have a 10% chance to deplete all Charges of the target
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Mage
- Sockets
- Open
Clatterclaw
EpicGadget · Off-hand
Swift StrikeBasic Attacks have a 20% chance to strike twice
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Rogue
- Sockets
- Open
Wraith's Echo
EpicOrb · Off-hand
Recoil10% chance to mirror Spells back to the attacker
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Mage
- Sockets
- Open
Ribsheaf
EpicQuiver · Off-hand
Quickdraw50% chance after a Charge Skill releases to follow up with a Basic Attack immediately
- Durability
- 150
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 10,000 TATO · 40 Crystal
- Classes
- Archer
- Sockets
- Open
Marrowbound Seal
LegendaryTalisman · Talisman
Marrow SurgeUntil the end of combat every turn of the wearer increases AGI and DEX by 1. Up to a maximum of +10 each
- Durability
- 250
- Level
- 5+
- Attunement
- Bind on equip
- Break attunement
- 25,000 TATO · 50 Crystal
Mudclaw Pendant
RareTalisman · Talisman
- Durability
- 100
- Level
- 1+
- Attunement
- Bind on equip
- Break attunement
- 7,500 TATO · 30 Crystal
Cracked Sunstone
RareTalisman · Talisman
- Durability
- 100
- Level
- 1+
- Attunement
- Bind on equip
- Break attunement
- 7,500 TATO · 30 Crystal