Pawtato Tips

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Game Data

Game catalogs — equipment, tools, recipes, skills, monsters, assignments and stat reference.

Equipment reference from Pawtato game data — talismans, starter gear, bone crypt loot and Proving Grounds kit. Pick a rarity on multi-tier items to swap stats and image.

67 items

Proving Grounds gear

Fleeting starter kit handed out during the tutorial encounter — no attunement break cost.

Training Sword

Training Sword

CommonShortsword · One-hand weapon

A practice weapon handed out in the Proving Grounds.

Damage Physical 1721

Durability
30
Level
1+
Attunement
Fleeting
Classes
Rogue, Knight
Training Staff

Training Staff

CommonStaff · Two-hand weapon

A practice weapon handed out in the Proving Grounds.

Damage Magical 1822

Durability
30
Level
1+
Attunement
Fleeting
Classes
Druid, Mage
Training Bow

Training Bow

CommonBow · One-hand weapon

A practice weapon handed out in the Proving Grounds.

Damage Physical 1822

Durability
30
Level
1+
Attunement
Fleeting
Classes
Archer
Leather Vest

Leather Vest

CommonMedium armor · Body

A sturdy leather vest that offers basic physical protection.

  • PDR5%
Durability
30
Level
1+
Attunement
Fleeting
Classes
Druid, Rogue, Archer, Knight
Leather Cap

Leather Cap

CommonMedium armor · Head

A simple leather cap that provides basic physical protection.

  • PDR2.5%
Durability
30
Level
1+
Attunement
Fleeting
Classes
Druid, Rogue, Archer, Knight
Linen Vest

Linen Vest

CommonLight armor · Body

A light linen vest that offers basic magical protection.

  • MDR5%
Durability
30
Level
1+
Attunement
Fleeting
Classes
Mage, Druid, Rogue, Archer
Linen Band

Linen Band

CommonLight armor · Head

A light linen headband that provides basic magical protection.

  • MDR2.5%
Durability
30
Level
1+
Attunement
Fleeting
Classes
Mage, Druid, Rogue, Archer

Fishing gear

Rods for fishing minigames — higher tiers boost catch bar gain and can be used as weapons.

Basic Fishing Rod

Basic Fishing Rod

CommonFishing rod · Two-hand weapon

A stick and cord for very basic fishing. Can also be used as a weapon.

Damage Physical 1012

Durability
30
Level
1+
Attunement
Fleeting
Fine Fishing Rod

Fine Fishing Rod

UncommonFishing rod · Two-hand weapon

A well-balanced rod whose responsive line makes landing a catch noticeably easier. Can also be used as a weapon.

Damage Physical 1518

Fine Line

Increases Catch Bar Gain by 50%

Durability
50
Level
1+
Attunement
Bind on equip
Break attunement
5,000 TATO · 25 Crystal
Superior Fishing Rod

Superior Fishing Rod

RareFishing rod · Two-hand weapon

A masterwork rod whose flawless line makes even the most stubborn catch feel effortless. Can also be used as a weapon.

Damage Physical 1821

Superior Line

Increases Catch Bar Gain by 100%

  • LCK+3
Durability
100
Level
1+
Attunement
Bind on equip
Break attunement
7,500 TATO · 30 Crystal

Stat charms

Simple talismans that boost a single stat. Pick a tier below to view all five charms at that level.

Showing tier I · Common · +1 STR

Force Charm

Force Charm

CommonTalisman · Talisman
  • STR+1
Durability
50
Level
1+
Attunement
Bind on equip
Rarity
Common
Wit Charm

Wit Charm

CommonTalisman · Talisman
  • INT+1
Durability
50
Level
1+
Attunement
Bind on equip
Rarity
Common
Quickness Charm

Quickness Charm

CommonTalisman · Talisman
  • AGI+1
Durability
50
Level
1+
Attunement
Bind on equip
Rarity
Common
Health Charm

Health Charm

CommonTalisman · Talisman
  • VIT+1
Durability
50
Level
1+
Attunement
Bind on equip
Rarity
Common
Finesse Charm

Finesse Charm

CommonTalisman · Talisman
  • DEX+1
Durability
50
Level
1+
Attunement
Bind on equip
Rarity
Common

Starter weapons

Low-tier gear with Common, Uncommon and Rare variants. Damage rolls vary within the listed range.

Dull Shortblade

Dull Shortblade

CommonShortsword · One-hand weapon

Damage Physical 18–2122–25

Sockets
1 socket
Rarity
Common
Cracked Cudgel

Cracked Cudgel

CommonMace · One-hand weapon

Damage Physical 18–2122–25

Sockets
1 socket
Rarity
Common
Blunt Dagger

Blunt Dagger

CommonDagger · One-hand weapon

Damage Physical 18–2122–25

Sockets
1 socket
Rarity
Common
Blunt Iron Slab

Blunt Iron Slab

CommonGreatsword · Two-hand weapon

Damage Physical 24–2829–33

Sockets
2 sockets
Rarity
Common
Crude Logsplitter

Crude Logsplitter

CommonAxe · Two-hand weapon

Damage Physical 17–2134–38

Sockets
2 sockets
Rarity
Common
Bent Wooden Bow

Bent Wooden Bow

CommonBow · One-hand weapon

Damage Physical 24–2829–33

Sockets
1 socket
Rarity
Common
Charred Twig

Charred Twig

CommonWand · One-hand weapon

Damage Magical 18–2122–25

Sockets
1 socket
Rarity
Common
Knotted Walking Staff

Knotted Walking Staff

CommonStaff · Two-hand weapon

Damage Magical 24–2829–33

Sockets
2 sockets
Rarity
Common

Off-hand gear

Shields, orbs, quivers and gadgets that complement your main weapon.

Warped Buckler

Warped Buckler

CommonShield · Off-hand
  • BLK15–20%
Sockets
1 socket
Rarity
Common
Cloudy Focus Orb

Cloudy Focus Orb

CommonOrb · Off-hand
  • CSC10–15%
Sockets
1 socket
Rarity
Common
Frayed Quiver

Frayed Quiver

CommonQuiver · Off-hand
  • HIT5–10%
Sockets
1 socket
Rarity
Common
Satchel with Sand

Satchel with Sand

CommonGadget · Off-hand
  • EVA5–10%
Sockets
1 socket
Rarity
Common
Rusted Shiv

Rusted Shiv

CommonGadget · Off-hand
  • DMG20–30%
Sockets
1 socket
Rarity
Common

Starter armor

Light, medium and heavy sets with scaling physical and magical resist.

Tattered Hat

Tattered Hat

CommonLight armor · Head
  • MDR3–5%
Rarity
Common
Tattered Garments

Tattered Garments

CommonLight armor · Body
  • MDR5–10%
  • EVA2.5–5%
Sockets
2 sockets
Rarity
Common
Patched Hood

Patched Hood

CommonMedium armor · Head
  • PDR1.5–2.5%
  • MDR1.5–2.5%
Rarity
Common
Patched Hide Armor

Patched Hide Armor

CommonMedium armor · Body
  • PDR4–7.5%
  • MDR4–7.5%
Sockets
2 sockets
Rarity
Common
Riveted Scrap Helmet

Riveted Scrap Helmet

CommonHeavy armor · Head
  • PDR3–5%
Rarity
Common
Riveted Scrap Armor

Riveted Scrap Armor

CommonHeavy armor · Body
  • PDR5–10%
  • MDR3–5%
Sockets
2 sockets
Rarity
Common

Signature talismans

Drop talismans with unique encounter effects — from Lucky Coin to Golden Hook and Mythic Infinity Paw.

Lucky Coin

Lucky Coin

UncommonTalisman · Talisman

A token that holds sentimental value.

  • LCK+1–3
Durability
50
Level
1+
Attunement
Fleeting
Stoic Spud

Stoic Spud

RareTalisman · Talisman

A grounded talisman that shrugs off some external influence.

Pawnic Resistance

Negates the first negative status effect applied to the Hero in each encounter.

  • VIT+1–3
Durability
100
Level
1+
Attunement
Bind on equip
Break attunement
7,500 TATO · 30 Crystal
Forged Potato

Forged Potato

EpicTalisman · Talisman

A stubborn charm that refuses to let a Hero fall when defeat seems certain.

Limited Plot Armor

If the Hero would receive lethal damage, instead reduces its HP to 1. Only once per encounter.

  • VIT+3–5
Durability
150
Level
1+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal · 1 Chaos Seed
Heart of Axomamma

Heart of Axomamma

LegendaryTalisman · Talisman

A core touched by divinity, which shields its bearer from harm.

Pawtective Field

Negates the first two instances of damage the Hero receives in an encounter.

  • HIT+3–5%
Durability
250
Level
1+
Attunement
Bind on equip
Break attunement
25,000 TATO · 50 Crystal · 1 Titanium Splinter
Golden Hook

Golden Hook

LegendaryTalisman · Talisman

A gilded talisman blessed by the tides — its bearer lands catches with uncanny ease.

Golden Line

Increases Catch Bar Gain by 25%

  • LCK+10
Durability
250
Level
1+
Attunement
Bind on equip
Break attunement
25,000 TATO · 50 Crystal
Infinity Paw

Infinity Paw

MythicTalisman · Talisman

A mythic relic that elevates every aspect of a Hero beyond mortal limits.

Cosmic Pawer

Increases all Stats by 10%.

Durability
Infinite
Level
1+
Attunement
Bind on equip
Break attunement
50,000 TATO · 100 Crystal · 1 Phoenix Feather

Morito talismans

Idols and cores tuned to Morito drops. Level 3+ required. Most grant a stat plus a combat modifier.

Ironpaw Idol

Ironpaw Idol

RareTalisman · Talisman

A brutal idol infused with Morito's crushing strength.

  • STR+1–3
  • PDM+3–5%
Durability
100
Level
3+
Attunement
Bind on equip
Break attunement
7,500 TATO · 30 Crystal
Runepaw Idol

Runepaw Idol

RareTalisman · Talisman

A runed idol that amplifies Morito's arcane ferocity.

  • INT+1–3
  • MDM+3–5%
Durability
100
Level
3+
Attunement
Bind on equip
Break attunement
7,500 TATO · 30 Crystal
Burrowshade Charm

Burrowshade Charm

RareTalisman · Talisman

A shadowy charm attuned to evasive movement and ambush.

  • AGI+1–3
  • EVA+3–5%
Durability
100
Level
3+
Attunement
Bind on equip
Break attunement
7,500 TATO · 30 Crystal
Razorroot Emblem

Razorroot Emblem

RareTalisman · Talisman

A sharp emblem carved for ruthless precision.

  • DEX+1–3
  • CSC+1.5–3%
Durability
100
Level
3+
Attunement
Bind on equip
Break attunement
7,500 TATO · 30 Crystal
Stonehide Totem

Stonehide Totem

RareTalisman · Talisman

A dense totem that hardens its bearer against incoming blows.

  • VIT+1–3
  • BLK+3–5%
Durability
100
Level
3+
Attunement
Bind on equip
Break attunement
7,500 TATO · 30 Crystal
Frenzy Core

Frenzy Core

EpicTalisman · Talisman

A volatile core pulsing with Morito's rarest burst of instinct.

Overdrive

Critical Strikes with Basic Attacks give an additional Charge Stack. Only works with a Charge skill equipped.

  • LCK+3–5
Durability
150
Level
3+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal

Bone crypt gear

Level 5 bind-on-equip loot — bone-themed armor (Uncommon–Epic), epic weapons, rare talismans and the Marrowbound Seal legendary.

Bonewoven Hood

Bonewoven Hood

UncommonLight armor · Head
  • MDR5–7.5%
  • PDR1.5–2.5%
  • INT+1
Durability
50
Level
5+
Attunement
Bind on equip
Break attunement
5,000 TATO · 25 Crystal
Classes
Mage, Druid, Rogue, Archer
Sockets
Open
Rarity
Uncommon
Bonewoven Vestments

Bonewoven Vestments

UncommonLight armor · Body
  • MDR10–12.5%
  • PDR3.5–5%
  • EVA2.5–5%
Durability
50
Level
5+
Attunement
Bind on equip
Break attunement
5,000 TATO · 25 Crystal
Classes
Mage, Druid, Rogue, Archer
Sockets
Open, Open
Rarity
Uncommon
Gravehunter Mask

Gravehunter Mask

UncommonMedium armor · Head
  • PDR2.5–5%
  • MDR2.5–5%
  • AGI+1
Durability
50
Level
5+
Attunement
Bind on equip
Break attunement
5,000 TATO · 25 Crystal
Classes
Druid, Rogue, Archer, Knight
Sockets
Open
Rarity
Uncommon
Gravehunter Harness

Gravehunter Harness

UncommonMedium armor · Body
  • PDR7.5–10%
  • MDR7.5–10%
  • EVA1–2.5%
Durability
50
Level
5+
Attunement
Bind on equip
Break attunement
5,000 TATO · 25 Crystal
Classes
Druid, Rogue, Archer, Knight
Sockets
Open, Open
Rarity
Uncommon
Ironbone Helm

Ironbone Helm

UncommonHeavy armor · Head
  • PDR5–7.5%
  • MDR1.5–2.5%
  • VIT+1
Durability
50
Level
5+
Attunement
Bind on equip
Break attunement
5,000 TATO · 25 Crystal
Classes
Knight
Sockets
Open
Rarity
Uncommon
Ironbone Cuirass

Ironbone Cuirass

UncommonHeavy armor · Body
  • PDR10–12.5%
  • MDR3.5–5%
  • BLK2.5–5%
Durability
50
Level
5+
Attunement
Bind on equip
Break attunement
5,000 TATO · 25 Crystal
Classes
Knight
Sockets
Open, Open
Rarity
Uncommon
Shardfang

Shardfang

EpicDagger · One-hand weapon

Damage Physical 24–2830–34

Footwork

Critical Strikes increase EVA by 0.15 for one turn

  • CSC3–5%
  • STR+3–5
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Rogue
Sockets
Open
Marrowcrusher

Marrowcrusher

EpicMace · One-hand weapon

Damage Physical 24–2830–34

Knockout

Basic Attacks have a 5% Chance to Stun the target

  • HIT2–3.5%
  • AGI+3–5
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Knight
Sockets
Open
Boneguard

Boneguard

EpicShield · Off-hand
Palisade

Increases Block Damage Reduction to 60%

  • BLK15–20%
  • VIT+3–5
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Knight
Sockets
Open
Gravebinder

Gravebinder

EpicStaff · Two-hand weapon

Damage Magical 32–3840–46

Spellward

10% Chance to negate incoming spell damage and effects

  • BLK5–7.5%
  • INT+3–5
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Mage, Druid
Sockets
Open, Open
Grimshot

Grimshot

EpicBow · One-hand weapon

Damage Physical 32–3840–46

Piercing

Attacks ignore 0.05 PDR

  • CDM20–30%
  • DEX+3–5
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Archer
Sockets
Open
Skullcleaver

Skullcleaver

EpicAxe · Two-hand weapon

Damage Physical 28–3452–58

Sanguine Edge

Critical Strikes heal for 20% of damage dealt

  • STR+3–5
  • CSC3–5%
  • SPD-200
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Knight
Sockets
Open
Bonepiercer

Bonepiercer

EpicShortsword · One-hand weapon

Damage Physical 24–2830–34

Piercing

Attacks ignore 0.05 PDR

  • STR+3–5
  • HIT2–3.5%
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Rogue, Knight
Sockets
Open
Gravethorn

Gravethorn

EpicGreatsword · Two-hand weapon

Damage Physical 36–4244–50

Piercing

Attacks ignore 0.05 PDR

  • STR+3–5
  • PDM5–7.5%
  • SPD-200
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Knight
Sockets
Open
Hollowgleam

Hollowgleam

EpicWand · One-hand weapon

Damage Magical 24–2830–34

Confusion

Basic Attacks have a 10% chance to deplete all Charges of the target

  • INT+3–5
  • MDM10–15%
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Mage
Sockets
Open
Clatterclaw

Clatterclaw

EpicGadget · Off-hand
Swift Strike

Basic Attacks have a 20% chance to strike twice

  • SPD+100–150
  • AGI+3–5
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Rogue
Sockets
Open
Wraith's Echo

Wraith's Echo

EpicOrb · Off-hand
Recoil

10% chance to mirror Spells back to the attacker

  • CSC10–15%
  • INT+3–5
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Mage
Sockets
Open
Ribsheaf

Ribsheaf

EpicQuiver · Off-hand
Quickdraw

50% chance after a Charge Skill releases to follow up with a Basic Attack immediately

  • SPD+100–150
  • AGI+3–5
Durability
150
Level
5+
Attunement
Bind on equip
Break attunement
10,000 TATO · 40 Crystal
Classes
Archer
Sockets
Open
Marrowbound Seal

Marrowbound Seal

LegendaryTalisman · Talisman
Marrow Surge

Until the end of combat every turn of the wearer increases AGI and DEX by 1. Up to a maximum of +10 each

  • VIT+3–5
  • AGI+3–5
  • DEX+3–5
Durability
250
Level
5+
Attunement
Bind on equip
Break attunement
25,000 TATO · 50 Crystal
Mudclaw Pendant

Mudclaw Pendant

RareTalisman · Talisman
  • VIT+1–2
  • STR+1–2
  • AGI+1–2
Durability
100
Level
1+
Attunement
Bind on equip
Break attunement
7,500 TATO · 30 Crystal
Cracked Sunstone

Cracked Sunstone

RareTalisman · Talisman
  • VIT+1–2
  • INT+1–2
  • DEX+1–2
Durability
100
Level
1+
Attunement
Bind on equip
Break attunement
7,500 TATO · 30 Crystal